Technologies for high-performance digital experiences
Nexus combines engines, open standards, 3D optimization and Artificial Intelligence according to the objective and device of each solution.
Technology is a means. Architecture is decision.
We select engines, standards and pipelines according to fidelity, performance, distribution, hardware and product life cycle.
WebGL and Three.js
WebGL enables accelerated graphics rendering in the browser; Libraries like Three.js organize scenes, materials, cameras, animations, and interactions to transform 3D assets into usable web products.
Unreal Engine
Unreal Engine is used when the project requires high-fidelity real-time rendering, complex environments, immersive interaction, simulation or hardware integration.
Unity
Unity is a versatile platform for interactive and immersive applications, allowing you to build experiences for headsets, desktop, mobile and installations with different peripherals.
glTF, GLB and PBR
glTF/GLB and PBR materials form an efficient basis for transporting geometry, materials and textures between real-time tools and engines, especially in web 3D experiences.
Computer Vision and AI
Computer vision allows you to transform camera and image into interaction data; combined with AI, it can recognize events, objects, presence or context to power experiences and automation flows.
Do you want to transform this concept into a solution applied to your business?
Talk to our team about goal, environment, content, hardware, integrations and deployment scale.
Talk to an expert →